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  • Best Upgrade Path for Sub in BTD6: Complete Strategy Guide
  • Best Upgrade Path for Sub in BTD6: Complete Strategy Guide

    February 16, 2025 by
    Best Upgrade Path for Sub in BTD6: Complete Strategy Guide
    Ryan Clark, co-founder
    Best Upgrade Path for Sub in BTD6: Complete Strategy Guide

    Short answer: the best upgrade path for Sub in BTD6 depends on the job. Build 2-0-2 early, then pick Path 2 (Pre-emptive Strike) for MOAB-class defence or Path 1 (Energizer) for cooldowns and hero XP.

    This guide shows the real costs, the trade-offs, and one build for each goal.

    Quick Answer: Which Sub Build Fits Your Goal?

    Prices below use Medium difficulty. Costs come from the total-cost table on the Blooncyclopedia Monkey Sub page.

    Best Monkey Sub build by goal (Medium prices)
    GoalBuildTotal cost
    Early-game defence2-0-2$2,405
    Cheap camo detection3-0-0$1,655
    Camo detection plus Lead popping4-2-0$4,805
    Ability cooldowns and hero XP5-0-0$32,055
    MOAB-class and DDT defence0-5-0$44,425
    Damage buff for other Subs0-0-5$30,375

    How We Checked This Guide

    We pulled every number from the Bloons wiki community pages and cross-checked them against each other. We did not invent stats or use guesses.

    • Costs and upgrade text: Blooncyclopedia.
    • Tier 5 details: the Blooncyclopedia pages for Pre-emptive Strike and Energizer.
    • Strategy notes: the Fandom Monkey Sub strategy page.
    • Checked: 24 September 2026. Patches change numbers, so verify in-game before a big run.

    Tier prices are the gap between two rows of the wiki's total-cost table, so treat them as calculated values.

    Monkey Sub Basics You Need First

    • The Sub is a Military tower that fires seeking darts that pop up to 2 Bloons.
    • It attacks every 0.75 seconds and works only on water.
    • Base price: $275 Easy, $325 Medium, $350 Hard, $390 Impoppable.
    • Path 1 covers range and support. Path 2 covers missiles. Path 3 covers guns and team buffs.

    Full Monkey Sub Upgrade Costs (Medium)

    All 15 Monkey Sub upgrades
    TierPath 1: SupportPath 2: MissilesPath 3: Guns
    1Longer Range, $130Barbed Darts, $450Twin Guns, $450
    2Advanced Intel, $500Heat-tipped Darts, $300Airburst Darts, $1,000
    3Submerge and Support, $700Ballistic Missile, $1,350Triple Guns, $1,100
    4Bloontonium Reactor, $2,400First Strike Capability, $13,000Armor Piercing Darts, $2,500
    5Energizer, $28,000Pre-emptive Strike, $29,000Sub Commander, $25,000

    Derived from the total-cost table on Blooncyclopedia. Excludes Monkey Knowledge and other discounts.

    Early Game: Build 2-0-2 First

    Blooncyclopedia says early Subs generally build toward 2-0-2. Homing darts and long reach handle early rounds well.

    • Cost: $2,405 on Medium.
    • Upgrades: Longer Range, Advanced Intel, Twin Guns, Airburst Darts.
    • Why it works: Advanced Intel lets the Sub hit Bloons near your other towers.
    • Bonus: a Berserker Brew doubles its damage and pierce, per the same wiki page.

    Path 1: Support Subs (Submerge, Reactor, Energizer)

    Submerge and Support (3-0-0)

    This upgrade turns the Sub into a camo detector. The Fandom strategy page calls it a cheaper way to reveal Camo Bloons than Radar Scanner or Shimmer.

    • Total cost: $1,655 on Medium.
    • A submerged Sub cannot throw darts.
    • Add Heat-tipped Darts (4-2-0) to cover Lead Bloons, per the same strategy page.

    Energizer (5-0-0)

    Energizer is expensive, but it changes the whole map. It cuts ability cooldowns everywhere by 20%, and by 40% for water-based Monkeys, according to Blooncyclopedia.

    • Heroes in its radius earn XP 50% faster.
    • Blooncyclopedia notes it is common with Admiral Brickell and Psi.
    • The Energizer page calls it strongest in Freeplay and against Boss Bloons.

    Path 2: Missile Subs (Ballistic, First Strike, Pre-emptive)

    Path 2 is the MOAB-killer branch. Ballistic Missile flies over walls and deals extra damage to MOABs and Ceramics.

    Pre-emptive Strike (0-5-0)

    • It fires one 750-damage missile at every MOAB-class Bloon that enters the map.
    • Its First Strike cooldown drops from 45 to 30 seconds.
    • Paired with Sub Commander, it can one-shot Round 99 DDTs.
    • The catch: it stays weak against Super Ceramics, per the same page.

    Silas benefits too. Blooncyclopedia says Pre-emptive Strike covers DDTs and the BAD well for him.

    First Strike Capability (0-4-0)

    First Strike gives you an ability that hits the largest Bloon on screen. Blooncyclopedia says it can layer-skip the BAD's insides once the BAD has taken enough damage.

    Path 3: Gun Subs and Sub Commander

    Path 3 raises attack speed and pierce. Sub Commander then doubles damage and adds +4 pierce for Subs in range, including itself.

    • The Monkey Knowledge "Sub Admiral" extends that buff to every Sub on screen.
    • Blooncyclopedia warns that it struggles late compared with more efficient options.
    • It is also weak to Super Ceramics.
    • Use it with a Pre-emptive Strike Sub, not as a lone star.

    Tier 5 Cost Compared

    0-0-5 Sub Commander $30,375 5-0-0 Energizer $32,055 0-5-0 Pre-emptive $44,425 Total cost of the full tower on Medium difficulty. Source: Blooncyclopedia.
    Tier 5 Subs are all late-game buys. Pre-emptive costs about $12,000 more than Energizer.

    Common Sub Mistakes

    • Buying Energizer too early. It pays off when you run many abilities.
    • Expecting a submerged Sub to attack. It only reveals camo and supports.
    • Relying on Sub Commander alone. Late rounds punish it.
    • Skipping Advanced Intel. Blooncyclopedia rates Heat-tipped Darts weak without it, since range suffers.
    • Placing on the wrong tile. Subs only go on water. Yes, the monkey knows.

    Frequently Asked Questions

    What is the cheapest camo detection on a Monkey Sub?

    Submerge and Support (3-0-0) costs $1,655 on Medium. It reveals camo without a second tower.

    Which Sub helps heroes level faster?

    Energizer. Heroes inside its radius earn XP 50% faster, according to Blooncyclopedia.

    Is Sub Commander worth it?

    Only in a Sub-focused team. It doubles damage for nearby Subs but falls behind other late-game options.

    Do Sub prices change by difficulty?

    Yes. The base Sub costs $275 on Easy, $325 on Medium, $350 on Hard, and $390 on Impoppable.

    Does the best Sub path change after patches?

    It can. Pre-emptive Strike, for example, has had several rebalances, so recheck the wiki before a big run.

    Keep Reading on GMRU

    Playing BTD6 on a computer? These guides can help you get smoother frames.

    • PC for Gaming vs Gaming Laptop: Value, Performance and Upgrade Potential
    • How to Upgrade and Maintain a Refurbished Gaming PC
    • How a High-Performance Gaming Monitor Improves Your Gameplay

    Sources

    • Monkey Sub (BTD6), Blooncyclopedia
    • Pre-emptive Strike (BTD6), Blooncyclopedia
    • Energizer (BTD6), Blooncyclopedia
    • Monkey Sub (BTD6)/Strategies, Bloons Wiki (Fandom)


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